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Dance Technology and Circulations of the Social

In recent years, technological innovations have given rise to a new field, dance technology. Populated by artist-practitioners, technologists, and theorists, this new area encompasses performance, research and development of video game technologies, motion capture experimentation, and dance for the camera

For some time, work in dance technologies has advanced without a recognizable critical dialogue in the United States. This began to change in October 2009, when the World Performance Project at Yale, in collaboration with SLIPPAGE: Performance|Culture|Technology in residence at MIT, convened an international cohort of artists and scholars for a one-day meeting at Yale.  That event, “Emergent Global Corporealities: Dance Technologies and Circulations of the Social,” brought artistic creation, comparative media theory, and emergent technologies together with considerations of the social and corporeal.